Global perspectives on gaming shared at CIGDC 2025

english.shanghai.gov.cn| August 05, 2025

As the global gaming industry continues to gain momentum, a group of game developers, industry experts, and corporate representatives from around the world came together at the China International Game Developers Conference 2025 to share their insights and explore opportunities for international collaboration. Let's hear what they have said.

 

Sophie Lau, Consul Economic, British Consulate-General Shanghai

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​Both China and the United Kingdom attach great importance to gaming as a cultural platform and an economic engine. China is the world's largest gaming market. The two countries are highly complementary in creativity, technology, market scale, and cultural expression, presenting significant potential for collaboration. We look forward to bilateral cooperation in the following areas:

  • Joint development of original game content and related products
  • Cross-border investment in the gaming industry
  • Regulatory expertise exchanges
  • Healthy and sustainable growth of digital gaming

 

Olivier Delpoux, head of digital and audiovisual creation, Institut français

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​The French government supports the video game sector through the French National Centre of Cinema and the Institut français, alongside the entire French gaming ecosystem and the country's global cultural network. These mechanisms aim to facilitate the creation of video games and promote their international distribution.

 

Daisuke Takamura, deputy director, Shanghai representative office, Japan External Trade Organization

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​China now holds an extensive portfolio of premium games and popular animation titles. As the country looks to expand these cultural assets globally, Japan's success in taking content IPs to international markets offers valuable insights. Looking ahead, significant opportunities await bilateral collaboration in this field.

 

Kim Gihun, director, Beijing office, Korea Creative Content Agency

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​China and South Korea have moved beyond initial cultural exchanges to embrace co-development and technological collaboration, positioning themselves as pivotal players in the global gaming arena. Through sustained dialogue, we have successfully navigated regulatory frameworks and cultural divergences. Gaming now transcends industrial boundaries, becoming a cultural channel between our nations. We anticipate deepened cooperation to jointly pursue leadership in the global market.

 

Tatsuo Eguchi, chairman and president, Sony Interactive Entertainment (Shanghai) Co Ltd

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​Bridging Chinese and global gaming industries, PlayStation advances the nation's gaming ecosystem development through three key initiatives:

  • Premium global distribution

Leveraging PlayStation 5's 80 million global users and our multi-market expertise to successfully promote domestic masterpieces, including Black Myth: Wukong and Genshin Impact, worldwide.

  • Introduction of excellent works to China

Introducing masterworks like Horizon Forbidden West and PS5 hardware to China, meeting discerning player demands.

  • Domestic capability cultivation

Accelerating talent development to propel Chinese console games toward global prominence.

 

Yu Ruichao, vice president and editor-in-chief, Tencent Interactive Entertainment

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​Globalizing games mirrors a Michelin chef's culinary journey. Mastering signature dishes, which represent core product excellence, forms the foundation. Meanwhile, adapting recipes for regional palates through localization ensures universal appeal. Only then do we craft world-class banquets that deliver global premium experiences.

 

Source: Hongkou district government

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